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Games-based learning advancements for multi-sensory human computer interfaces : techniques and effective practices /
“…Electronic books.…”
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3
Instructional design in the real world : a view from the trenches /
“…Electronic books.…”
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4
The knowledge medium : designing effective computer-based learning environments /
“…Electronic books.…”
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Intelligent learning systems and advancements in computer-aided instruction : emerging studies /
“…Electronic books.…”
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7
Cases on e-learning management : development and implementation /
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8
Teacher education programs and online learning tools : innovations in teacher preparation /
“…Electronic books.…”
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9
Technological applications in adult and vocational education advancement /
“…Electronic books.…”
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10
Design, implementation, and evaluation of virtual learning environments /
“…Electronic books.…”
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11
Learning tools and teaching approaches through ICT advancements /
“…Electronic books.…”
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12
Web-based and blended educational tools and innovations /
“…Electronic books.…”
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13
Developments in current game-based learning design and deployment /
“…Electronic books.…”
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14
Open-source technologies for maximizing the creation, deployment, and use of digital resources and information /
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15
Technologies, innovation, and change in personal and virtual learning environments /
“…Electronic books.…”
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16
Technologies for inclusive education : beyond traditional integration approaches /
“…Electronic books.…”
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17
Technology integration and foundations for effective leadership /
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18
Project management approaches for online learning design /
“…Electronic books.…”
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19
Electronic commerce and organizational leadership : perspectives and methodologies /
“…Electronic books.…”
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20
Technology use and research approaches for community education and professional development /
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